Comic Tutorial #2: Creating a tangible comic world
How to write a setting for your comic that gets readers gripped.
Hello and welcome to my second comic tutorial - an ongoing series where I share my expertise and experience of how write, produce, print, market, fund and sell your comics.
In this tutorial, I’m going to cover:
How to start building a setting for your comic at the earliest stage
How to nail down all the characteristics of your world before you even write your script (and why it can help keep your plot arc on track)
How to make your world feel like a ‘character’ in your story (so the reader really cares what happens to it, and they can really feel its atmosphere)
How to reinforce your world through realistic dialogue (and not exposition!)
Killtopia #1 art by Craig Paton
Before we dive in, following last week’s user poll, my free newsletter is now going out every two weeks instead of weekly. Theres a poll at the bottom of this tutorial for paid subscribers to vote on how often you’d like these paid posts. I want to make sure I’m always giving you value for money, so please let me know what you’d like.
Ready? Let’s talk about world-building!
Keep reading with a 7-day free trial
Subscribe to Dave Cook Comics to keep reading this post and get 7 days of free access to the full post archives.